{
  "env": "arena-star-reach",
  "glm_score": 2,
  "glm_rationale": "The twisted yellow tube and articulated instrument add some geometric complexity, but the scene remains untextured flat-shaded primitives on a gridded plane with no tissue or endoscopic lighting, clearly synthetic and crude.",
  "lead_note": "SOARM100 arm (white, pen-like red-tipped tool) touching beside the yellow twisted star tower on the dark table, green/red target cones at the star base, gray grid ground behind (TiledCamera 'room' 640x480, last frame of the seed-0 rule-based rollout). RTX render, flat-shaded primitives. Gaps: no tissue/anatomy, table-top pick-and-place look rather than surgery.",
  "image_path": "/home/robot/workspace/agent-next/task-runs/20261104-surgery-multiarm/bench/realism/arena-star-reach.png",
  "counted": false
}
